REVIEWING GAME APPLICATION FOR TEACHING ENGLISH TO YOUNG LEARNERS (TEYL)
Abstract
The covid-19 virus pandemic in Indonesia forces children be close to gadgets in accessing lessons. Young learners naturally less focused and uninterested in following lessons, because their concentration levels are still low and easily disturbed. Children are mostly very interented in game. This study aimed to find out suitable game application for teaching English Young Learners and to explore which language skills and component can be reached in this game application. The researcher use descriptive qualitative. Three game applications are reviewed and the data is presented descriptively. The result reveal that two out fo three game application are suitable for teaching EYL. The study also discover three language skills and four languange components can be taught using this game application.